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Introduction: Some Mathematical Tools Part I. Basic Concepts 1. Levels of Game-theoretic Analysis 2. Three-level Analysis of Elementary Games 3. Individual and Group Rationality 4. The Von Neumann-Morgenstern Solution 5. The Shapely Value 6. The Bargaining Set 7. The Kernel 8. Restrictions on Realignments 9. Games in Partition Function Form 10. N-Person Theory and Two-Person Theory Compared 11. Harsanyi's Bargaining Model Part II. Applications Introduction to Part II 12. A Small Market 13. Large Markets 14. Simple Games and Legislatures 15. Symmetric and Quota Games 16. Coalitions and Power 17. Experimetns Suggested by N-Person Game Theory 18. "So Long Sucker" : A Do-it-yourself Experiment" 19. The Behavorial Scientist's View 20. Concluding Remarks Notes References Index