Besplatna dostava Overseas kurirskom službom iznad 59.99 €
Overseas 4.99 Pošta 4.99 DPD 5.99 GLS 3.99 GLS paketomat 3.49 Box Now 4.49

Besplatna dostava putem Box Now paketomata i Overseas kurirske službe iznad 59,99 €!

Level Design

Jezik EngleskiEngleski
Knjiga Meki uvez
Knjiga Level Design Rudolf Kremers
Libristo kod: 02481730
Nakladnici Taylor & Francis Inc, listopad 2009
Level design is the creation of levels - locales, stages, or missions - in a video game. Level desig... Cijeli opis
? points 246 b
97.81
Po narudžbi kod izdavača Šaljemo za 17-26 dana

30 dana za povrat kupljenih proizvoda


Moglo bi vas zanimati i


TOP
Berserk Deluxe Volume 5 Kentaro Miura / Tvrdi uvez
common.buy 38.84
TOP
Welcome Home Najwa Zebian / Meki uvez
common.buy 14.78
TOP
White Light Oracle Alana Fairchild / Karte
common.buy 21.32
TOP
Pasta Grannies: The Official Cookbook Vicki Bennison / Tvrdi uvez
common.buy 27.06
TOP
Forrest Gump Winston Groom / Meki uvez
common.buy 9.45
TOP
Astrology: The Library of Esoterica Andrea Richards / Tvrdi uvez
common.buy 26.86
TOP
The Culture Map Erin Meyer / Tvrdi uvez
common.buy 23.74
TOP
Blackpink: Queens of K-Pop / Tvrdi uvez
common.buy 11.36
TOP
Amazing Glaze Gabriel Kline / Tvrdi uvez
common.buy 24.34
TOP
Color Betty Edwards / Meki uvez
common.buy 19.21
TOP
Writing for Comics Alan Moore / Meki uvez
common.buy 5.83
TOP
Plant-Powered Beauty, Updated Edition Christina Daigneault / Meki uvez
common.buy 18.91
Encyclopedia of Tibetan Symbols and Motifs Robert Beer / Tvrdi uvez
common.buy 77.28
Deal with the Elf King / Meki uvez
common.buy 17.60

Level design is the creation of levels - locales, stages, or missions - in a video game. Level design is as much an art as it is a science; it requires artistic skills and know-how as well as an extensive technical knowledge and is an extremely important part of computer game design. Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to use a conceptual and theoretical foundation to build such a set of practical tools and techniques. It is tied to no particular technology or genre, so it will be a useful reference for many years to come. Kremers covers many concepts universal to level design, such as interactivity, world building, immersion, sensory perception, pace, and more, and he shows how to apply these concepts in practical ways, with many examples from real games.

Informacije o knjizi

Puni naziv Level Design
Jezik Engleski
Uvez Knjiga - Meki uvez
Datum izdanja 2009
Broj stranica 408
EAN 9781568813387
ISBN 1568813384
Libristo kod 02481730
Težina 758
Dimenzije 192 x 236 x 22
Poklonite ovu knjigu još danas
To je jednostavno
1 Dodajte knjigu u košaricu i odaberite isporuku kao poklon 2 Zauzvrat ćemo vam poslati kupon 3 Knjiga dolazi na adresu poklonoprimca

Prijava

Prijavite se na svoj račun. Još nemate Libristo račun? Otvorite ga odmah!

 
obvezno
obvezno

Nemate račun? Ostvarite pogodnosti uz Libristo račun!

Sve ćete imati pod kontrolom uz Libristo račun.

Otvoriti Libristo račun