Besplatna dostava Overseas kurirskom službom iznad 59.99 €
Overseas 4.99 Pošta 4.99 DPD 5.99 GLS 3.99 GLS paketomat 3.49 Box Now 4.49

Besplatna dostava putem Box Now paketomata i Overseas kurirske službe iznad 59,99 €!

AI algorithms for a prototype game software in Java 1.6

Jezik EngleskiEngleski
Knjiga Meki uvez
Knjiga AI algorithms for a prototype game software in Java 1.6 Athanasios Theocharidis
Libristo kod: 06825490
Nakladnici VDM Verlag, srpanj 2009
The games industry is evolving and expanding very§rapidly. New game hardware platforms from big vend... Cijeli opis
? points 137 b
54.78
Vanjske zalihe Šaljemo za 15-20 dana

30 dana za povrat kupljenih proizvoda


Moglo bi vas zanimati i


I Am a Cat Barista Vol. 2 / Meki uvez
common.buy 12.00
Gleanings from God's Acre John Potter Briscoe / Tvrdi uvez
common.buy 35.91
Harlem on Our Minds Valerie Kinloch / Meki uvez
common.buy 39.14
Home and Away Dave Bidini / Tvrdi uvez
common.buy 23.90
Old Formalism Jonathan Holden / Meki uvez
common.buy 25.31

The games industry is evolving and expanding very§rapidly. New game hardware platforms from big vendors§are frequently released in the hope of further§expanding the market. Niche markets such as the§casual games market are also evolving and expanding§rapidly, with the internet as their primary medium§for presentation and distribution. Dot Red Games Ltd.§(www.dotredgames.com) is a newly formed innovative§game software company§which has been working to develop a new game engine§based on Java 1.6 promoted through the casual§market mentioned above. The engine incorporates all§the latest innovations available through 1.6 Java and§the framework is compatible with all major operating§systems, producing very satisfactory results in terms§of graphic effects capabilities, sound support, speed§and responsiveness. A prototype game was developed on§this framework, which involved the design and§implementation of efficient AI algorithms so as to§create interesting artificials opponent capable of§making decisions in real-time. Such an algorithm was§designed, implemented and tested effectively within§the time constraints of this project, fulfilling the§requirements for high quality gameplay.

Informacije o knjizi

Puni naziv AI algorithms for a prototype game software in Java 1.6
Jezik Engleski
Uvez Knjiga - Meki uvez
Datum izdanja 2009
Broj stranica 100
EAN 9783639171587
ISBN 3639171586
Libristo kod 06825490
Nakladnici VDM Verlag
Težina 159
Dimenzije 152 x 229 x 6
Poklonite ovu knjigu još danas
To je jednostavno
1 Dodajte knjigu u košaricu i odaberite isporuku kao poklon 2 Zauzvrat ćemo vam poslati kupon 3 Knjiga dolazi na adresu poklonoprimca

Prijava

Prijavite se na svoj račun. Još nemate Libristo račun? Otvorite ga odmah!

 
obvezno
obvezno

Nemate račun? Ostvarite pogodnosti uz Libristo račun!

Sve ćete imati pod kontrolom uz Libristo račun.

Otvoriti Libristo račun